it is important to make sure that our architectural spaces evoke human senses.
why?
architecture must FEEL comfortable in order to convince people to come back.
architecture must push people to EXPERIENCE stimulating spaces that makes them want to experience MORE.
2011 Spring Thesis Preparation
Monday, June 13, 2011
Friday, March 4, 2011
Sunday, February 27, 2011
Thesis process
I am organizing my important words so that I can develop a thesis statement by the end of the day.
I am most confident with these set of words than my previous sets, and I have realized that I am more interested with the process of emotive architectural experiences between the
Architect : User : Observer
What does that mean? I am not sure yet. I do feel closer to a solid idea though.
Next steps :
Thesis statement (1-3-9)
Collage with textural overlay
Analysis of Haptic Architecture and relationship between sensory vs. emotive and how they can be quantified through spaces.
I am most confident with these set of words than my previous sets, and I have realized that I am more interested with the process of emotive architectural experiences between the
Architect : User : Observer
What does that mean? I am not sure yet. I do feel closer to a solid idea though.
Next steps :
Thesis statement (1-3-9)
Collage with textural overlay
Analysis of Haptic Architecture and relationship between sensory vs. emotive and how they can be quantified through spaces.
Thursday, February 24, 2011
Pastry Vignettes, Step 2
now it's time for words (thesis proposal) and possibly incorporating haptic architecture.
Wednesday, February 16, 2011
Pastry vignettes, step 1
I am trying to be more regular on posting, even if I am not completely done with what I am doing, just because I think the process is going to be very important to me when I'm done.
Tomorrow, I plan to add layer #2 to these vignettes, which will be a collage overlay. This is why the sketches are simple for now, because I intend to "fill" with more layers and ideas.
I am also beginning to create ideas/words for my parameters and also methodology. I believe these should be important for all emotive architecture, but I hope to push these further with my thesis:
CONTROL
MOVEMENT
CONNECTION
BALANCE
EMOTION
EDGE
TEMPERATURE
SMELL
SOUND
LIGHT
PRIVACY
SOCIAL
RELATIONSHIP TO NATURE
Tomorrow, I plan to add layer #2 to these vignettes, which will be a collage overlay. This is why the sketches are simple for now, because I intend to "fill" with more layers and ideas.
I am also beginning to create ideas/words for my parameters and also methodology. I believe these should be important for all emotive architecture, but I hope to push these further with my thesis:
CONTROL
MOVEMENT
CONNECTION
BALANCE
EMOTION
EDGE
TEMPERATURE
SMELL
SOUND
LIGHT
PRIVACY
SOCIAL
RELATIONSHIP TO NATURE
Tuesday, February 15, 2011
A white guy, a Mexican, and an Iranian walk into a pastry shop...
Many of the comments from the past blog entry asked about the pastry-cemetery connection.
I will explain more in the coming week, but for now I wanted to study pastry shops themselves, so that I could understand it fully before trying to add to the mental hypothetical program of the cemetary/pastry shop.
I visited 3 nearby pastry shops, all of different traditional origins. The intent was to map the walk-up experience, as well as the interior, which was very interesting in itself.
Below are images of each shop, as well was sketches related to each shop.
Biased or not, I felt (and my partners felt) that the Persian shop was the most successful at visually taking advantage of the colorfulness of the pastries. Because it is a shotgun plan, it was also easy to visualize this shop as a part of a emotive experience. Although there were no climaxes or sad spots, I observed people walk through the store making faces or clapping with certain pastries that they noticed.
One of my desires of the emotive experience from the last blog entry was to " have a choice of what part of the cemetary to visit based on how they feel or how they want to feel". This parallels with the individual pastries. A person can pick what they decide to eat after visually given every choice. This works with Architecture, as well. When you walk through a house, you are given choices of what room to enter by visually seeing what is around.
Going through these shops made me understand the human scale vs. the pastries, and create correlations between the shops and unrelated spaces. I was also able to begin developing a vocabulary (parameters) for a pastry shop.
Parameters will be where my next entry takes me, as well as my idea of the pastry shop experience. (plan to post tomorrow)
I will explain more in the coming week, but for now I wanted to study pastry shops themselves, so that I could understand it fully before trying to add to the mental hypothetical program of the cemetary/pastry shop.
I visited 3 nearby pastry shops, all of different traditional origins. The intent was to map the walk-up experience, as well as the interior, which was very interesting in itself.
Below are images of each shop, as well was sketches related to each shop.
Biased or not, I felt (and my partners felt) that the Persian shop was the most successful at visually taking advantage of the colorfulness of the pastries. Because it is a shotgun plan, it was also easy to visualize this shop as a part of a emotive experience. Although there were no climaxes or sad spots, I observed people walk through the store making faces or clapping with certain pastries that they noticed.
One of my desires of the emotive experience from the last blog entry was to " have a choice of what part of the cemetary to visit based on how they feel or how they want to feel". This parallels with the individual pastries. A person can pick what they decide to eat after visually given every choice. This works with Architecture, as well. When you walk through a house, you are given choices of what room to enter by visually seeing what is around.
Going through these shops made me understand the human scale vs. the pastries, and create correlations between the shops and unrelated spaces. I was also able to begin developing a vocabulary (parameters) for a pastry shop.
Parameters will be where my next entry takes me, as well as my idea of the pastry shop experience. (plan to post tomorrow)
Thursday, February 10, 2011
Let's pretend that...
My sketch problem (one of them) for this week was to design a pastry shop as a way to consider how designing one of these would differ from a cemetary design. In Middle Eastern cultures, the cemetary and the pastry shop go hand in hand. I am taking the idea of connecting the cemetary and the pastry shop together so that:
1. a visitor will have a choice of what part of the cemetary to visit based on how they feel or how they want to feel.
2. the above ground park section will be for public use, not limited to the cemetary attendants.
3. the pastry shop will be Middle Eastern style, which will create interest from others who have no knowledge of these cultures.
I plan to visit a couple pastry shops near my house (rough, i know) in order to get some ideas on what is important for the creator/consumer in these shops. i will post my findings and floor plans tonight.
1. a visitor will have a choice of what part of the cemetary to visit based on how they feel or how they want to feel.
2. the above ground park section will be for public use, not limited to the cemetary attendants.
3. the pastry shop will be Middle Eastern style, which will create interest from others who have no knowledge of these cultures.
I plan to visit a couple pastry shops near my house (rough, i know) in order to get some ideas on what is important for the creator/consumer in these shops. i will post my findings and floor plans tonight.
I realize that I am jumping into programming quickly, but it is more a way to study the Architectural connection with creating an emotive experience for a visitor, rather than finalizing a floorplan. The site location is not important, nor are details such as what kind of kitchen equipment are used in the back. What is more important is considering each user of this site, and finding a way to architecturally improve their experiences.
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